modellingcomponents:functions
Unterschiede
Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
| Beide Seiten der vorigen RevisionVorhergehende ÜberarbeitungNächste Überarbeitung | Vorhergehende Überarbeitung | ||
| modellingcomponents:functions [2021/09/29 08:49] – [y()] oliver | modellingcomponents:functions [2021/11/09 11:22] (aktuell) – [norm()] oliver | ||
|---|---|---|---|
| Zeile 304: | Zeile 304: | ||
| ==== norm() ==== | ==== norm() ==== | ||
| + | Creates the normal vector of a plane based on three given points laying in the plane | ||
| + | ^ Argument ^ Type ^ Description^ | ||
| + | ^ 1 | 3d vector | first point of a plane| | ||
| + | ^ 2 | 3d vector | seconds point of a plane | | ||
| + | ^ 3 | 3d vector | third point of a plane | | ||
| ==== normalize() ==== | ==== normalize() ==== | ||
| Zeile 327: | Zeile 331: | ||
| ^ 1 | 3d vector | extracts the y-component auf a 3d vector. | | ^ 1 | 3d vector | extracts the y-component auf a 3d vector. | | ||
| ==== z() ==== | ==== z() ==== | ||
| + | |||
| + | ^ Argument ^ Type ^ Description^ | ||
| + | ^ 1 | 3d vector | extracts the z-component auf a 3d vector. | | ||
| ==== q() ==== | ==== q() ==== | ||
| Create a quaternion from 4 double values. | Create a quaternion from 4 double values. | ||
modellingcomponents/functions.1632898174.txt.gz · Zuletzt geändert: 2021/09/29 08:49 von oliver